EskoArtwork Donates to Dunwoody College of Technology
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The theory is that the more students can touch the software, the better. By the time they graduate, they are expected to be able to design and lay out a file, trap it, make a plate, and run the project on press.
"A lot of the tools that EskoArtwork has incorporated into their software are cool and fun, so they keep the students interested in learning," says Oetjen "But they also make sense. Seeing that the students 'get it', and why trapping, for example, is so important, is a great thing. They aren't just listening to us explain theories—they are seeing it for themselves. I show them what to do the first time around, but then they have to do it on their own."
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